In today’s digital age, there is increasing demand for applications to be smarter, faster, and can handle thousands of requests at a time. If we want to handle actual real-time chatting, online transactions, or massive cloud systems, then the idea of concurrency is no longer optional; it is a requirement. Keeping in view of this need, Google developed Golang (Go)language with concurrency at its core enabling developers to write programs that do many things at the same time without getting tangled in complexity. At the heart of Go’s concurrency model is the concept of goroutines which is a built-in feature.
Goroutines are lightweight, efficient workers that allow programs to run tasks side by side, with minimal effort and maximum speed. In the realm of high-performance applications, Go concurrency is now an added advantage in contrast to traditional threading models in Python and Java.
In this blog, we dive deep into goroutines, explore how they work, their effectiveness and how they differ from traditional threading models in Java and Python, and how they unlock a new level of performance and scalability for modern applications.
A goroutine is a small, lightweight task that is managed by Go’s own system called the Go runtime. It can perform functions in parallel with other ongoing functions.
The chief highlight of goroutines is that they consume very little memory and resources, without slowing down your computer. In the case of other programming languages like Java or Python, which depend on threads for multiple tasks, it could crash the computer or memory as it seems heavy.
Goroutine can continue working on other tasks while the computer is doing something else in the background. Put simply, when you use a goroutine, you’re telling Go:
“Begin your tasks at the same time, continue doing the next job too.”
Goroutines are managed and controlled by Go runtime. Whereas OS-level threads are controlled by an operating system, which occupies more memory, thus making it slower. Goroutines manage concurrent workloads at low resource costs without depending on an OS to perform context switching or scheduling. Go automatically launches a function as a goroutine when you place the go keyword before it.
Next, Go’s internal scheduler subtly controls the timing and execution of each goroutine. It cleverly allocates a large number of goroutines to a small number of real system threads, preventing your machine from becoming overburdened with thread creation.
In short, you can perform multiple tasks in parallel, just as you handle multiple HTTP requests or handle multiple operations, without overburdening, unlike traditional multi-threading models.
Let us look at the example given below:
The function sayHello() just prints a hello message three times, with a small pause each time.
In the main() part of the program, we tell Go to run sayHello(“Goroutine”) in the background using the go keyword. That means it doesn’t wait, and it just starts running separately.
At the same time, the main program also runs sayHello(“Main”) normally.
Since both are running at the same time, their messages get mixed up when printed. One says, “Hello from Main”, the other says “Hello from Goroutine”, and they both take turns printing.
package main import ( "fmt" "time" ) func sayHello(name string) { for i := 1; i <= 3; i++ { time.Sleep(400 * time.Millisecond) fmt.Println("Hello from", name) } } func main() { go sayHello("Goroutine") sayHello("Main") }
The output will be displayed in the following manner: –
Hello from Main Hello from Goroutine Hello from Main Hello from Goroutine Hello from Main Hello from Goroutine
To enable the smooth functioning of goroutines and to manage tasks simultaneously, there needs to be proper coordination and communication. To address these challenges, Channels and WaitGroups will work hand-in–hand to manage concurrency in Golang, i.e. parallel execution to happen.
Channels and WaitGroups are the two tools that mutually collaborate to manage goroutines properly:
Channels act like linking pipes that facilitate the exchange of messages with goroutines. If one goroutine can send data into the channel, another can receive it. In this way, goroutines can cooperate and work together without causing mistakes or confusion.
WaitGroups as the term denotes, are used when you need to wait for multiple goroutines to complete their tasks before your program proceeds.
The WaitGroup will be notified of the number of tasks you’re waiting for, and each goroutine signals its completion when it’s done. When all tasks are completed, the program returns to its normal state.
Let us briefly examine the example below to learn how goroutines, channels, and WaitGroups mutually connect to each other. For instance, consider two names, ‘Alice’ and ‘Bob’ and for each name, a goroutine is created. They can send greetings via a channel. A Wait Group would take charge to ensure that the main function shall resume after both goroutines send their greetings. As the channel helps in passing the greeting messages, the WaitGroup can synchronize the goroutine. In this way, one can execute concurrent tasks in a controlled manner.
package main import ( "fmt" "time" ) func printNumber(i int) { fmt.Printf("Goroutine %d is running\n", i) time.Sleep(100 * time.Millisecond) } func main() { for i := 1; i <= 1000; i++ { go printNumber(i) } time.Sleep(2 * time.Second) fmt.Println("All goroutines done!") }
In the case of programming languages like Java and Python, we use threads to manage multiple tasks simultaneously. These threads function as helpers that work in parallel with your main program. An operating system manages them. Creating and switching between them can be resource-heavy, which eventually slows down the system and can even cause to behave unpredictably. Go uses something different called goroutines. These are much lighter than threads and are managed by Go’s own system, not the OS. A goroutine only uses about 2 KB of memory, so you can have thousands or even millions of them running without problems.
In the example given below, let us start 1000 goroutines in a loop and they can run simultaneously without even crashing or slowing down as opposed to threads. This is made possible as goroutines are lightweight, and Go’s runtime manages scheduling quite efficiently. This implies that it does not have to deeply depend on the operating system.
package main import ( "fmt" "strings" "sync" "time" )
However, in the case of threads in Java or Python, things may appear complicated. As threads in those languages are heavier, they need more memory comparatively, eventually making the whole process difficult to manage if you create many at once. Furthermore, threads rely mostly on operating systems which instruct when to switch tasks, and this makes the process slower. Whereas goroutines are faster as they have their own scheduler to decide when to run each one. Hence, this enables faster switching between tasks.
The following procedures are involved in creating a thread:
This is not the case with goroutines. Since Go was created with true concurrency in mind, its scheduler can execute numerous goroutines simultaneously on several CPU cores without any global lock holding them back.
That’s why Go runs so much better in high-concurrency, real-time applications where you want thousands of tasks running simultaneously smoothly.
java => false level => true world => false racecar => true noon => true hello => false rotor => true civic => true madam => true Total execution time: 144.294µs
class PalindromeTask implements Runnable { private String word; public PalindromeTask(String word) { this.word = word; } private boolean isPalindrome(String str) { str = str.toLowerCase(); int left = 0; int right = str.length() - 1; while (left < right) { if (str.charAt(left) != str.charAt(right)) { return false; } left++; right--; } return true; } @Override public void run() { boolean result = isPalindrome(word); System.out.println(word + " => " + result); } } public class Main { public static void main(String[] args) throws InterruptedException { String[] words = { "madam", "racecar", "hello", "noon", "java", "level", "world", "civic", "rotor", "kayak" }; long startTime = System.currentTimeMillis(); Thread[] threads = new Thread[words.length]; for (int i = 0; i < words.length; i++) { threads[i] = new Thread(new PalindromeTask(words[i])); threads[i].start(); } for (Thread t : threads) { t.join(); } long endTime = System.currentTimeMillis(); System.out.println("Total execution time: " + (endTime - startTime) + " ms"); } }
madam => true racecar => true noon => true civic => true hello => false world => false level => true java => false rotor => true kayak => true Total execution time: 32 ms
The Java version processes each word using individual threads by implementing the Runnable interface. Each thread is started with Thread.start(), and the main thread waits for their completion using join(). This enables parallel execution, allowing the program to check palindromes faster than doing it sequentially. In this case, the Java program completed in 32 milliseconds, effectively distributing the workload. However, Java threads tend to consume more memory and have longer startup times.
In contrast, the Go version uses lightweight goroutines, managed by Go’s internal scheduler instead of OS threads. A sync.WaitGroup ensures that the main function waits until all goroutines finish before calculating the total time. The Go implementation completed in just 144.294 microseconds, showcasing how goroutines can handle multiple tasks simultaneously with less memory and faster execution.
In summary, Go is an excellent choice for scalable, concurrent tasks, while Java threads are better suited when more control or tight integration with the Java environment is required.
You need to make sure that the main function is not paused until the go routines have finished their functions. Otherwise, there’s a greater tendency for goroutines to stop prematurely if your main function ends too soon.
Accessing shared data from multiple goroutines can cause unexpected bugs or incorrect results if there is no proper synchronization (like using channels or mutexes).
If goroutines keep running in the background without stopping properly, this can waste resources such as memory usage and processing power over time.
You need to be careful while closing a channel. If handled incorrectly, it may cause the program to get stuck (deadlock) or leave goroutines waiting forever.
Goroutines are emerging as a crucial tool to run many tasks at the same time. They consume less memory, as they are controlled and managed by Go’s built-in scheduler. However, these programs can handle multiple tasks without slowing down. As the current technology aims at building faster and scalable software solutions, goroutines play a vital role in managing multiple tasks concurrently. In the case of building things like cloud services and real-time applications, managing several tasks at the same time becomes taxing.
To wrap up, goroutines have immense potential in the future of programming to improve application performance and responsiveness unlike traditional threads. As concurrency in Golang equips us with efficient multi-tasking and improved performance, we at ThinkPalm aim at delivering modern applications that are innovative and scalable to meet fast-evolving digital landscape.